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How CS2 Armor Work: Tips and Tricks

In Counter-Strike 2, players spend thousands of dollars in games to buy vests and helmets in every match. But half of the money was in vain. Nightmare! Blog CS.Money explains how the armor works on CS2 and provide tips on how to avoid mistakes when buying it.

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How does the armor work on CS2?

The agent’s appearance does not reflect whether they have armor or not

Armor in CS2 reduces the incoming damage from most sources and significantly reduces the effect of “AIM blows.” It always works, regardless of the remaining armor’s points.

Damage to iron babs must be considered when buying equipment. The helmet can only be purchased if the vest is completely intact. That means if the vest is damaged, you have to pay not only 350 dollars in games for helmets but 1000-350 for helmets and 650 for new vests. Let’s describe both effects separately.

Reduction of Damage to iron babs has several key shades:

  • Armor protects the body, stomach, and arms. Unprotected legs and heads! The helmet must be purchased separately to protect the head.
  • The amount of damage received depends on the shooter weapon. The higher the value of the penetration of weapons weapons, the less damage will be absorbed by armor.

The second point deserves special attention. Take for example, AK-47. The basic damage to AK is 36, and the armor penetration is 77.5%. Shot to the chest without armor dealing with 36 damage.

If there is a armor, the shot will only handle 77.5% of the damage. In this case, it was a little less than 28 damage. Simply put, three AK-47 chest shots are needed to kill an unarmed opponent, but four shots if they have armor.

What is Aim’s blow on CS2?

In addition to reducing damage, armor also reduces the effect of AIM blows by 20 times. The reduction is significant, but what is the meaning of the term? Every hit in CS2 comes with several effects. In addition to clear damage, shots also affected the movement of crosshair and the speed of movement. Recoil and above from Crosshair when Hit is called Aim Punch, while the reduced movement speed is known as a marking.

Armor significantly reduces Crosshair Recoil by 95%. Therefore, players with armor have a big advantage in the shootout. If they survived the first shot, they could continue to aim instead of struggling to regain control of their crosshair.

When to buy armor on CS2?

A complete set of armor (vest and helmet) worth 1000 dollars in the game. That is the price of a set of grenades or almost full fee of MP9 or Mac-10. Such an investment must be done wisely.

When to buy a vest at CS2:

  • If you don’t have it and have enough money;
  • In all rounds of buying after death in the previous round;
  • In the gun rotation if the focus is on a weapon rather than a grenade;
  • When the durability of the armor drops to 35 points or lower.

It should be noted that buying a helmet is not always needed. For the surviving side, the helmet is often used a little in the purchase round, because AWP and AK-47 one shot to the head regardless of the presence of the helmet. On the other hand, the attacker must always buy a helmet. Not only M4A1-S and M4A4, but even USP-S, the initial Pistol CTS, can kill with a headshot at 40 meters if the enemy does not have a helmet. Playing without helmets in such situations is unnecessary risks.

Armor is an important equipment in CS2. This provides benefits in the shootout by not only increasing the ability to survive but also almost eliminate the impact of being shot on your goal. Buying armor is always a good decision – except in an environmentally friendly round and when “increasing” existing armor with more than 35 durability points.

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